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Mecanim Capsule Collider Issue

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I've been having an issue all day with Mecanim and I just can't solve the issue. The issue is that I have set up my collider right in the editor as so: ![alt text][1] The collider is all set right, but when I press play this happens: ![alt text][2] The model jumps up from the collider, and the collider center is still at [0, 0, 0] like it should be. It stopped doing it when I shut off the Animator Component though. Any help would be appreciated, Thanks in advance. [1]: /storage/temp/16271-1.png [2]: /storage/temp/16272-2.png

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